The gaming industry has existed for decades since the first games appeared on PCs and gaming consoles like Atari or Nintendo. It brings a whole new entertainment experience to the world, and as technology envelopes, those experiences become more immersive and accessible.
The potential of the game industry is enormous; however, unlike the film or music industry, the game industry has not yet reached its peak. According to estimation, by the end of 2021, there will be about 2 billion gamers, equivalent to 26% of the world's population.
According to analysts, the gaming industry will generate $196 billion in revenue by 2022 and cross the $200 billion revenue threshold next year. As a result, the game industry is still a very fertile market with many growth potentials.
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